Hello! I'm not sure if this is an issue, but I'm setting up Unity Ad Services for a game I'm working on (from the services tab, not the asset store addon). When I test the game in the editor, I see the placeholder ads just fine (the screen that says "everything seems to be working"). When I build and deploy to my iPhone with Xcode, I don't see any ads. I don't get error messages (or anything in the build/debug log) either. Is this normal? I've tried with and without Test Mode enabled....
Test ads work fine in the Unity editor, but no ads show when testing on iPhone. Normal?
Test ads work fine in the Unity editor, but no ads show when testing on iPhone. Normal?