Hi
I am unsure what is happening with UnityAdds when there is no network connection.
I am playing around with the examples and can not find a pattern.
1) What happens when there is a network connection on start and the Initialization succeeds,
afterwards during the game the network connection is lost. Will the ads still play because of caching? Or will isReady() return always false.
2) What if initially there is no network connection so that Initialization will fail (will it fail or will...
What to do when Network is unavailable
I am unsure what is happening with UnityAdds when there is no network connection.
I am playing around with the examples and can not find a pattern.
1) What happens when there is a network connection on start and the Initialization succeeds,
afterwards during the game the network connection is lost. Will the ads still play because of caching? Or will isReady() return always false.
2) What if initially there is no network connection so that Initialization will fail (will it fail or will...
What to do when Network is unavailable