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Framerate drops after Unity Ad runs - Android

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I'm having trouble with Unity Ads dropping the framerate on my game by 25% on an Android device after an ad runs (Samsung Galaxy S3 specifically). I've only tested on 2 Android devices at this point, but I'm worried this could get worse with a wider array of devices.

The strange thing is, if I press the 'home' key, then go back into the game, the framerate pops back up again.I'm not using OnApplicationFocus/OnApplicationPause, so it's not something I am doing after the game comes back from...

Framerate drops after Unity Ad runs - Android

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