Since i updated unity with the new integrated UnityAds, the ads won't show for iOs 9. The service initializes correctly and in fact the check for avaliable ads is returning true. But when i run ShowAds (I picked the new code sample for rewarded ads) it wont work (and I think it actually crashes the UnityAds because then, the returning avaliable ads wont return true again. I cant logcat the thing because i work through macincloud, but its strange that Android is working perfectly. Any ideas?
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