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Can Unity Ads do videos/interstitials?

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I have tried the basic example code:
Code (CSharp):
  1. if (Advertisement.IsReady())
  2. {
  3.   Advertisement.Show();
  4. }
Which shows me a fullscreen page saying Unity Ads is working fine.

Can I also create a fullscreen video (interstitial)?
How would I get a callback when the video is over/was skipped by the user?

The Unity Ads documentation seems not to mention this...(???)

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