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ANR with AdMob/Unity Ads in interstitial onAdFailedToLoad

I asked this on the AdMob SDK group and received a response from someone at Google. He said that it appears I have AdMob (with mediation) integrated properly and suggested I ask here to see if anyone...

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Oops, my game breaks when the ads can't play.

I was on a camping trip this weekend and I realized my game breaks when the device is offline and can't play the ads. Is there a method I can call to check if a device is offline? How should I handle...

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Placeholder images for Unity Ads is being added to build

Whenever i build my project, Two placeholder images('portrait' , 'landscape') for Unity Ads is being added to the build. I went to...

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Help me with this snippet

The following code has a flaw, in that if the device is off line, it never ends. Code (CSharp):     public void PlayInterstitialVideo()     {         if (Monetization.isSupported)         {...

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Unity Ads invoice - value added tax

Hi, I have got some questions about the invoice for Unity Ads. My company has got a registered VAT-ID in Germany (EU). If I understood the information’s correctly I am responsible to pay the value...

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[Solved] Engine integrated Ads SDK broken on iOS in Unity 2018.1.0f2 -...

Hi all, EDIT: Issue has been solved now, you need to update the package using Package Manager window in Unity. See post below As people has reported on forum, unfortunately the Ads SDK package included...

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admob in unity only shows test ads but not real ones

i am using the default script given by unity here is my script using System; using UnityEngine; using GoogleMobileAds.Api; // Example script showing how to invoke the Google Mobile Ads Unity plugin....

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UnityAds vs UnityMonetization and UnityBanners classes. What to use?

Hi, I am an android developer. I am used to integrate ad networks and I had an old version of UnityAds (I think it was 2.0) integrated in one of my apps, but at this time, after reading the 3.0...

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(Semantic Issue) Use of undeclared identifier "UnityAdsBannerPosition"

Hi there, before integrating GoogleMobileAds everything worked just fine, but after integrating GoogleMobileAds SDK for mediation, I am getting a weird error from UnityBannerUnityWrapper.mm in Xcode....

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monetization package creating xCode compile error in UnityBannerUnityWrapper.mm

Hi all I am having a compile error after installing the latest monetization package from the asset store. My project is using mediation from another provider, but I have removed all UnityAds files from...

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Unity Ads: No overload for 'HandleShowResult' matches delegate 'Action'

Hello, I have integrated Unity Ads to this project and I get the error: No overload for 'HandleShowResult' matches delegate 'Action<ShowResult>' I have reset the project and tested in other...

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Getting "ad requests" but no "impressions" for banner ad

Hi, I am using Unity Ads in my android game and I have placed a banner ad in it. In my Ad Revenue Report I see that i am getting "ad requests" at 100% fill rate but am getting no "impressions". I read...

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Banner Ads do not work on IPhone but work on unity

Hello, So my unity banner ads dont work on my iphone but work on my unity editor. Attached is my code. I am really hoping someone can answer this quickly as I want to publish the game soon. Code...

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Unity Banner Ads top of screen?

Just need to know, so currently unity documentation says the new Unity banner ads can only be placed at bottom center of screen. How soon until we will be able to place them top center of game screen?

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Advertisement.IsReady("rewardedVideoZone") is always false

I figured this deserved its own thread. I can't get rewarded ads to work, even though simple (not rewarded) ads do work properly. For some reason, Advertisement.IsReady("rewardedVideoZone") is always...

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Need help with the 'free to play' model

I'm switching over to a f2p model after failing at outright app selling. However, I'm finding there is an overwhelming amount of information that needs to be learned to make this work. Is there an...

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Gradle build failed & Resolution failed

I'm getting two errors one when i try to build my game using gradle, im getting this one since i added Adcolony, Inmobi and unity Ads mediation plugin. First error CommandInvokationFailure: Gradle...

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White Ads and the Close button

Hi, I am getting some complaints from my users, to be honest - I have to agree with them. There seems to be some Ads that have a WHITE background. This makes the close X button really hard to see. Some...

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Banner not showing in NON test mode. Video and rewarded video work correctly.

Hi, after publishing my app on the Android Store, i switched off the test mode on my ads. Before that, banner and video worked correctly in test mode. Now, with TEST MODE SWITCHED OFF, videos and...

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Difference between unityengine.advertisement and unityengine.monetization

Hi I have been using UnityEngine.Advertisement in my app script to monetize my app. Today for the first time, I came across a tutorial on youtube in which the narrator included unityengine.monetization...

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