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Play Store validation problem when submitting app

Hi, I have submitted my application to the Play Store. I use a simple "give your birth date" form in my app to determine if my user is below 18 or over 18. I use this information (and store it only on...

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Ads do not work when going live on App store.

Hi There, This is a bit of a challenge. App store just release our new game (soft launch in Denmark only). Ads are working perfectly fine when building and deploying on devices locally. But Ads do not...

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Ad Banner Click Event Callback

Hi, Im new to unity ads, but is there any way to track when a user click the banner. some sort of an event callback? Thank You. Regards,

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Questions about real money payouts using ad revenue

I am commissioned to make a game that works similarly to the lottery. There are no in app purchases or buy ins, you will never be risking your own real money, but the game does involve real money...

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Banner AD behaviour

Hi, On my loading screen, I currently enable a banner ad on top simply using : Code (CSharp): Advertisement.Banner.Show("myBannerID"); and then, just before activating the new scene, I use Code...

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FIXED: Ads do not work when going live on App store.

Hi There, This is a bit of a challenge. App store just release our new game (soft launch in Denmark only). Ads are working perfectly fine when building and deploying on devices locally. But Ads do not...

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64 bit requirement

64 bit requirement

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Very low revenue and ECPM

Hello ! I made a mobile game on the playstore and I integrated UnityAds. The revenue are very low for specific country and the ECPM is also very low. Project ID: 489aa470-88eb-4f43-be22-75aded892155...

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reaching 5000 impressions, all rewarded videos, 0.6$ eCPM really low

Hello, I will need some help from someone in the Unity staff to clarify why my app can't generate proper revenues with UnityAds for now ! There must be an error somewhere with Applifier ! Video Started...

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Build error on my Android app with Unity Ads

Dear All, Please see below error while building my android ads with Unity Ads. Unselecting "Enable built-in Ads extension" did not resolve my error as suggested in the other thread....

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ADMOB crashes my app

Im using Unity 2017.3.0f3 and when I import ADMOB in my project and after that I build to my device and my game crash when I pass scene. I dont know what to do,I followed all the instructions on the...

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Ads for WebGL

I've searched this subject, or rather the lack of Unity Ads in Web layer and I can see that the whole ads package is aimed at mobile I'd like to ask if there is any way in which I could use Unity Ads...

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IUnityAdsListener uses events from a different thread than main thread?

As the subject says, I'm running into issues when I do things like use SendMessage during an OnUnityAdsReady. I tried to use UnityEvent with Invoke, still the same. Then tried IEnumerator with "yield...

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Unity Ad Monetization

I am using a monetization 3.0 package and my app is running smoothly in debug mode (PLAY) it display the ads..but when i build and run my app i encountered an error message " 1 exception was raised by...

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Are Unity Ads compliant with Google Play "Designed for Families" program?

On page https://play.google.com/intl/en_ALL/about/families/designed-for-families/ads-and-monetization/ is a statement: "(...)Ads displayed to child audiences must comply with laws relating to...

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Does not implement interface member 'IUNityAdsListener.---'

Hello everyone, I want to use rewarded ads in my game and am following the advertisement getting started guide from Unity. My first problem was that the game did not know the IUnityAdsListener and I...

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Are there any calls/methods which tells when the ad has started playing?

When I call the method "Advertisement.Show("video");", it takes about a second for the ad to actually show. Is there any way I can know when the ad is actually showing?

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No advertising is shown in the finished game (already in the playstore)

Hey, I published my game and found that no ads are displayed. After numerous attempts to solve the problem, I now try my luck here. First I downloaded the SDK from the AssetStore. Second, I went to...

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Sorry, this link is no longer valid.

Hi, I can not access to Services website, I see this error: Sorry, this link is no longer valid. I am on Mac. (safari and chrome). I try this link too http://operate.dashboard.unity3d.com but not...

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Unity Ads not working with AdMob Mediation

Hi! I have setup AdMob Mediation and I am successfully getting both interstitial and rewarded video ads from both UnityAds and AdMob in my app (both networks in testing mode, no revenue yet). However,...

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