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Banner Problem

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Hi to everyone, i have a little big problem, i implemented a simple banner... in test mode everything work well but when i put testMode false, banner dont show but every other ads work just well.
Code (CSharp):
  1. void Start()
  2.     {       Advertisement.Banner.SetPosition(BannerPosition.BOTTOM_CENTER);
  3.         StartCoroutine(ShowBannerWhenReady());
  4.     }
  5. IEnumerator ShowBannerWhenReady()
  6.     {
  7.         while (!Advertisement.IsReady(placementId))
  8.         {
  9.             yield return new...
Banner Problem

Ads compliance

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I have an app that I am about to launch with Ads. I read somewhere about someone that was banned from Unity ads for building an app where the same people could generate to many ads hit by just pressing a button. This generated a lot of ads income for the author, which was not compliant.

However, I am thinking in the lines of the following:

1) User starts the app for the first time = watch a 30 sec ads video to lock up application
2) Every 60 or 80th (have not decided) time the user use the...

Ads compliance

UnityAds Build Error on Windows Platform UWP

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Hello,

I have a cross-platform game and I'm trying to build it for UWP now... but I get this error:

Library\PackageCache\com.unity.ads@3.3.1\Runtime\Monetization\Placeholder.cs(28,46): error CS0117: 'Assembly' does not contain a definition for 'GetExecutingAssembly'

I don't want to remove the unity-ads package from the project as it is needed for the android and ios versions...

do I have to configure anything for unity ads so that it is ignored for the windows build...?

thanks..

Unity Consent Form

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Dear members,
A few days ago I received an email regarding California Consumer Privacy Act (CCPA) [Screenshots attached] and I totally understand what it is. In the email it was written "For developers using Unity Consent Form" and some detail..... which means some of you are using it.
I want to use Unity's own Consent form and do not want to create my own of course because it would be more authentic.
Can anyone please tell me how to do that?

Best Regards.

unity ads does not show ads

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unity ads does not show ads, although everything works fine in test mode, but after compilation in the application itself, ads are not stupidly displayed. And in unity dashboard there are statistics about new users and
P. s in-game advertising is only rewarded

Application crashes when calling Unity Ads on Android, in case of Extending the UnityPlayerActivity

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Hello.

Please help.

My app has Extending the UnityPlayerActivity Java Code.
On any call: advertisement.Show(), application crashes.

LogCat angroid:
....
12-23 18:03:08.407 15535 15552 I UnityAds: com.unity3d.services.ads.UnityAdsImplementation.show() (line:215) :: Unity Ads opening new ad unit for placement rewardedVideo
12-23 18:03:08.501 15535 15715 I UnityAds: com.unity3d.services.core.api.Sdk.logInfo() (line:82) :: Opening performance ad unit with orientation PORTRAIT, hardware...

Application crashes when calling Unity Ads on Android, in case of Extending the UnityPlayerActivity

Are Unity Ads compliant with Google Play "Designed for Families" program?

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On page https://play.google.com/intl/en_ALL/about/families/designed-for-families/ads-and-monetization/ is a statement:

"(...)Ads displayed to child audiences must comply with laws relating to advertising to kids. For example, your app must disable interest-based advertising and remarketing, and should comply with child relevant regulations and industry standards for all countries where the app is distributed. (...)
Apps that participate in the Designed for Families program must...

Are Unity Ads compliant with Google Play "Designed for Families" program?

Can't connect Transactions Payout url

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Hi,
I try to connect to Payout Transactions History url:
Code (CSharp):
  1. https://id.unity.com/en/organizations/YOUR_ORGANIZATIONS/transactions/payouts
But it always timeout and said:
Code (CSharp):
  1. We're sorry, but something went wrong.
  2. We've been notified about this issue and we'll take a look at it shortly.
Please check it out, thanks!

cannot get test banner ad to show up

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also posted on unityanswers: https://answers.unity.com/questions/1687143/test-ad-not-working.html

Hello, i'm trying to display a simple banner ad at the bottom of my app. i'm using the below script (Taken directly from unity's website)
Code (CSharp):
  1. using System.Collections;
  2. using UnityEngine;
  3. using UnityEngine.Advertisements;
  4.  
  5.  
  6.  
  7. public class  BannerAd : MonoBehaviour
  8. {
  9.  
  10.     public string gameId = "xxxx381";
  11.     public string placementId = "id";
  12.     public bool testMode = true;...
cannot get test banner ad to show up

Really low revenue

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hey guys I added ads in my app about 3 days ago everything was working properly the first day for 1000 impressions I was getting around 8 dollars, but yesterday and today I'm getting only 0,37 with 2000 impressions. Do you have any ideas what's going on ?

How can i add ads microsoft windows store in project unity

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How can I add ads Microsoft windows store in project unity

Undefined symbols for architecture arm64: "_UnityAdsCopyString", referenced from: -[UnityMon

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I just create a empty project and import unityAds package from asset store.When I compile in xcode I got a compile error.

Undefined symbols for architecture arm64:

"_UnityAdsCopyString", referenced from:

-[UnityMonetizationUnityDecisionDelegate placementContentReady:placementContent:] in UnityMonetizationUnityWrapper.o

-[UnityMonetizationUnityDecisionDelegate placementContentStateDidChange:placementContent:previousState:newState:] in UnityMonetizationUnityWrapper.o...

Undefined symbols for architecture arm64: "_UnityAdsCopyString", referenced from: -[UnityMon

Rewarded Video Takes 3+ Clicks to Load

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Hello,

I have a rewarded video ad in my game, which reloads the last played level. It works perfectly - however when testing on my phone, I have to click the "try again" button 3-5+ times before the rewarded video even loads. Below is my code which is working but delayed. Any idea what could be going on? I am using the following. As you can see, I am not currently using the "HandleShowResult" because it wasn't working when I used that. It isn't required though I don't think because the...

Rewarded Video Takes 3+ Clicks to Load

why isn't my ad screen appearing?

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i get the debug.log printed to console but it isn't showing anything on screen

Code (CSharp):
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.Advertisements;
  5.  
  6. public class AdsController : MonoBehaviour
  7. {
  8.     string playstoreID = "3403842";
  9.     string videoAd = "video";
  10.     bool testMode = true;
  11.  
  12.     [SerializeField] LivesManager deathCounter;
  13.  
  14.     // Start is called before the first frame update
  15.     void Start()
  16.     {
  17.         deathCounter =...
why isn't my ad screen appearing?

What do you do when ad fails?

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As the question, how should I react if a rewarded-ad fails, if the ad is there to allow the player to continue the game?

Just stop or continue?

Unity Ads & Parental Gates -- Apple App Store, Kids Section

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I tried to implement UnityAds in my game for an app in the Kids section of the App Store. The app was rejected because:

"Guideline 1.3 - Safety - Kids Category

You have selected the Kids category for your app, but it includes links out of the app or engages in commerce without first obtaining parental permission. Specifically, your app includes advertisements that, when tapped, take the user to a web page or the App Store.

Next Steps
To...


Unity Ads & Parental Gates -- Apple App Store, Kids Section

Monetization is obsolete 'Deprecated'. Please use Advertisement

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I just finished upgrading my code to the new Monetization namespace and I noticed Visual studio was complaining about the Monetization namespace.
I go watch what it is, and it is depracated?!
Come on guys, it's hard to keep up with you. It was introduced, what, 1 year ago?
Luckily it was a very short code.

Where exactly do I find Google Playstore ID

Ads Crash on Android

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Hey guys,
I am getting this error on some Android devices (e.g. Galaxy S8, Android 9):
Code (csharp):
  1.  
  2. Exception: No such proxy method: UnityEngine.Advertisements.Platform.Android.AndroidPlatform.onUnityAdsError(UnityEngine.AndroidJavaObject,System.String)
  3. UnityEngine.AndroidJavaProxy.Invoke (System.String methodName, System.Object[] args) (at <00000000000000000000000000000000>:0)
  4. UnityEngine._AndroidJNIHelper.InvokeJavaProxyMethod (UnityEngine.AndroidJavaProxy proxy, System.IntPtr jmethodName,...
Ads Crash on Android

Ads Services will not enable

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When I turn on Ads in the services window i get the following error. "An unknown error has occured(reload button)" " Error: Uncaught Syntax Error: Unexpected token ILLEGAL". Im using unity version 2019.2.12f1.
I have tried.

Creating a different unity account, no luck
disabling firewall, no luck

please help
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